The larger progression revolves around clearing Corruption from the land. Unlike the first game, NPCs act as more than just merchants they also have their own lore and story to uncover. The particular beats of that story are somewhat randomized and recombined in an effort to make each playthrough unique. While players are still free to explore, craft, and pursue objectives in any order that they see fit, there’s a core storyline and overall objective to shape the gameplay. The upcoming game infuses more narrative and strategic structure into the original’s sandbox gameplay, in addition to just generally refining and building upon Re-Logic’s hit. Terraria: Otherworld - GDC 2015 Trailer Terraria: Otherworld has a new trailer and gameplay details to go along with it, straight from Re-Logic and Engine Software.
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